GRID48Join us on DiscordDiscord
GRID48 iRacing League

League Rules

Sporting regulations · Ray FF1600 in iRacing
Last updated Oct 26, 2026
CarRay FF1600
SetupFixed
Race nightWed · 7:00 PM PT
Format20m P · 10m Q · 30m R
StartRolling

1General

  1. 1.1
    GRID48 is an iRacing league running the Ray FF1600 as a spec car. Every driver races the same car on the same setup.
  2. 1.2
    Your iRacing name must be your real name, and your Discord name must match it so stewards and admins can find you.
  3. 1.3
    All announcements, server details, and race-night info are posted on Discord. Being in the Discord is required to race.
  4. 1.4
    Anyone can join at any round. There's no sign-up for the full season, and points count from the first round you race.

2Race Format

  1. 2.1
    Races run Wednesdays at 7:00 PM Pacific. The server opens 30 minutes before practice.
  2. 2.2
    Each round is 20 minutes of practice, 10 minutes of open qualifying, and a 30-minute race.
  3. 2.3
    Fixed setup. Realistic weather and track state, with damage on. Fuel is not a factor.
  4. 2.4
    Races use a rolling start from qualifying order. Hold position and pace until the green flag; no passing before the start line.

3Points

  1. 3.1
    Points for finishing position:
    P125P218P315P412P510P68P76P84P92P101
  2. 3.2
    You must complete 75% of the winner's laps to be classified and score points.
  3. 3.3
    All 12 rounds count. There are no dropped rounds.
  4. 3.4
    Ties are broken by most wins, then most 2nd places, and so on down the order.

4Racecraft

The short version: leave a car's width, and if you hit someone, give the position back.
  1. 4.1
    The car alongside at turn-in is entitled to racing room. Overlap means the attacker's front wheels are at least level with the defender's rear wheels.
  2. 4.2
    One defensive move per straight, made before the braking zone. No moving under braking.
  3. 4.3
    Lap 1, Turn 1 is not where the race is won. Contact that takes out another car on the opening lap is penalized more heavily.
  4. 4.4
    After going off, rejoin safely and stay off the racing line until it's clear.
  5. 4.5
    If contact gains you a position, give it back right away. Doing that voluntarily is taken into account if the incident is reported.

5Incidents & Stewards

  1. 5.1
    Report incidents in the Discord #incident-reports channel within 24 hours of the race. Include the lap, the corner, and the session time.
  2. 5.2
    Stewards review the replay and post a decision within 72 hours. Results are provisional until then.
  3. 5.3
    A steward involved in an incident does not vote on it.

6Penalties

  1. 6.1
    Stewards choose from the following, depending on how serious the incident was:
    OffenseTypical penalty
    Avoidable contact, no position changeWarning
    Contact that gains a position+5 seconds to race time
    Contact that causes a spin or retirement+10 to 30 seconds
    Repeated or reckless drivingPoints deduction or race ban
    Intentional wreckingRemoval from the league
  2. 6.2
    Time penalties are added to the race time and the results are updated on the site.

7Disconnects & No-Shows

  1. 7.1
    If you disconnect, rejoin if you can. You're classified on laps completed, as in 3.2.
  2. 7.2
    There's no penalty for missing a round. You just don't score.
  3. 7.3
    If you join the server but won't make the start, say so in Discord so the grid can be set.

8Conduct

  1. 8.1
    Keep it respectful on track, in voice, in text chat, and on Discord. No harassment, no rage.
  2. 8.2
    Keep the race-session voice channel for spotting and racing only. Banter goes in the lobby.
  3. 8.3
    Streaming and recording are welcome. Please share clips with the league for the Media page.

9Rule Changes

  1. 9.1
    League admins can update these rules between rounds. Changes are announced on Discord, and the date at the top of this page is updated.
  2. 9.2
    Anything not covered here is decided by the admins.
Made by Bill Krutilla · @billinaracecar